Yes And Development
You never know when a passing comment might turn into an actual product. I’ve been performing improv for over half of my life now. By this point, many of the concepts of improv are incorporated into my everyday life. Here’s an example of a principle of improv applied to software development.
Two days ago I saw a great tweet:
Why doesn't Hyperlapse have an "Add Yackety Sax" button?— H. Wade Minter (@minter) September 1, 2014
So I did what any good improvisor would do: I “yes anded.”
To the startup mobile! "YacketyGram?" "InstaSax?" "HyperYakr?" > "@minter: Why doesn't Hyperlapse have an "Add Yackety Sax" button?"— Alan Bush (@alanbush) September 1, 2014
In improvisational comedy, we have a concept of “yes and.” To keep a scene growing and building, we not only agree with the initial offering from our scene partners, but we also add something to that offering, raising the stakes and furthering the scene. I haven’t had much of an opportunity to improvise with Wade; he moved away from San Antonio shortly before I arrived, but we both performed improv with Comedy Sportz San Antonio. We have a common language, a common reflex to say yes, and take it to the next level.
And Wade did just that. After his initial tweet, and my first “yes and,” Wade added his own “yes and” by actually building the application he joked about. He came up with a better name than I could, and did the development work that I can’t do, and built yakeylapse.
Just provide yaketylapse with your hyperlapse video and the app spits out a saxed up version. Pretty cool. And all because Wade kept saying yes. Thanks, Wade!